Detailed breakdown : https://www.arctiem.com/worlddestroyer
The scene was worked over five months, going through countless iterations, mainly over the fracturing and texturing of the RBD simulations happening on the ground as well as a fair bit of look dev to achieve the dystopian / end of the world look I had imagined at the start of the project.
This piece was worked on in SideFX Software Houdini, rendered in Maxon Redshift, and composited in Nuke. Responsible for all aspects except building models (sketch fab / kitbash)
Created as part of Dynamic Effects 4 at Gnomon School of Visual Effects
Socials :
Portfolio: https://www.arctiem.com
email: rahul18gpt@gmail.com
Linkedin: https://www.linkedin.com/in/rahul-gupta-595073179/
Instagram: https://www.instagram.com/arctiem/
This FX piece was essentially a tribute to my childhood. I referenced some of my favorite comic books and movies that I used to read/watch as a child.