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Eternal Fire - a Fire and Light landscape

I am honored to announce that my original concept piece Eternal Fire has been selected as the Gnomon School of Visual Effects, Games + Animation 2022 Spring Term winner for the Effects - Pyro Category.

This project was created and rendered in SideFX Software Houdini. The volumetrics were rendered using Mantra, everything else has been rendered in Maxon Redshift and composited over in Foundry NukeX .

Following are the iterations and color schemes I experimented with in the initial stages of this project

Following are the iterations and color schemes I experimented with in the initial stages of this project